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  <body-formatted>&lt;p&gt;A timely example of AR is the &lt;a href="http://www.fastcompany.com/blog/kit-eaton/technomix/augmented-reality-hits-wimbledon-tennis-championship"&gt;Wimbledon Seer app&lt;/a&gt;, which runs on Google's G1 smartphone. It gives anyone in the crowd at Wimbledon "&lt;em&gt;the ability to superimpose additional data about the match onto the court when viewed through the camera's lens&lt;/em&gt;". This data includes match information, news feeds and the location of refreshment stands, restaurants, etc. in the stadium. The video below shows Wimbledon Seer in action.&lt;/p&gt;
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&lt;p&gt;Even if you're not a big fan of the mobile phone, it's hard to deny: this is pretty darn cool.&lt;/p&gt;
&lt;p&gt;The operators of Wimbledon aren't alone in their use of AR. From &lt;a href="http://mccannhk.com/kamfan2008/productashero.html"&gt;Nike&lt;/a&gt; to the &lt;a href="http://www.work67.com/awards/cannes/2009/cn/wwf/"&gt;WWF China&lt;/a&gt;, a growing number of organizations are employing AR in their mobile marketing efforts. So is AR a game-changer for mobile marketers? Maybe.&lt;/p&gt;
&lt;p&gt;AR makes great use of the features and characteristics of the modern mobile phone to create an experience that's uniquely suited to these portable devices. This experience is highly-interactive and highly-personal since the consumer's surroundings are incorporated into the experience.&lt;/p&gt;
&lt;p&gt;But these things can be red herrings and some suggest that AR is more hype than substance. I disagree, but I do think that for brands to be successful, they can't assume that the use of AR will work wonders by itself.&lt;/p&gt;
&lt;p&gt;Right now, AR campaigns can gain some traction simply because they're cool. &lt;strong&gt;But once the initial '&lt;em&gt;WOW factor&lt;/em&gt;' is gone and everyone is doing something with AR, brands will need to be far more thoughtful and strategic. &lt;/strong&gt;The barriers to success will be higher for AR apps that are heavy on the sizzle but light on the steak.&lt;/p&gt;
&lt;p&gt;That means that brands will need to think about utility, not just novelty. The good news: it looks like there will be no shortage of ways for AR to deliver that utility. The Wimbledon Seer app provides a good example of what AR can do and highlights why AR could become one of mobile's killer apps.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Photo credit: &lt;a href="http://www.flickr.com/photos/epredator/"&gt;epredator&lt;/a&gt; via Flickr.&lt;/em&gt;&lt;/p&gt;</body-formatted>
  <body-unformatted>&lt;p&gt;A timely example of AR is the &lt;a href="http://www.fastcompany.com/blog/kit-eaton/technomix/augmented-reality-hits-wimbledon-tennis-championship"&gt;Wimbledon Seer app&lt;/a&gt;, which runs on Google's G1 smartphone. It gives anyone in the crowd at Wimbledon "&lt;em&gt;the ability to superimpose additional data about the match onto the court when viewed through the camera's lens&lt;/em&gt;". This data includes match information, news feeds and the location of refreshment stands, restaurants, etc. in the stadium. The video below shows Wimbledon Seer in action.&lt;/p&gt;
&lt;p&gt;
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&lt;/p&gt;
&lt;p&gt;Even if you're not a big fan of the mobile phone, it's hard to deny: this is pretty darn cool.&lt;/p&gt;
&lt;p&gt;The operators of Wimbledon aren't alone in their use of AR. From &lt;a href="http://mccannhk.com/kamfan2008/productashero.html"&gt;Nike&lt;/a&gt; to the &lt;a href="http://www.work67.com/awards/cannes/2009/cn/wwf/"&gt;WWF China&lt;/a&gt;, a growing number of organizations are employing AR in their mobile marketing efforts. So is AR a game-changer for mobile marketers? Maybe.&lt;/p&gt;
&lt;p&gt;AR makes great use of the features and characteristics of the modern mobile phone to create an experience that's uniquely suited to these portable devices. This experience is highly-interactive and highly-personal since the consumer's surroundings are incorporated into the experience.&lt;/p&gt;
&lt;p&gt;But these things can be red herrings and some suggest that AR is more hype than substance. I disagree, but I do think that for brands to be successful, they can't assume that the use of AR will work wonders by itself.&lt;/p&gt;
&lt;p&gt;Right now, AR campaigns can gain some traction simply because they're cool. &lt;strong&gt;But once the initial '&lt;em&gt;WOW factor&lt;/em&gt;' is gone and everyone is doing something with AR, brands will need to be far more thoughtful and strategic. &lt;/strong&gt;The barriers to success will be higher for AR apps that are heavy on the sizzle but light on the steak.&lt;/p&gt;
&lt;p&gt;That means that brands will need to think about utility, not just novelty. The good news: it looks like there will be no shortage of ways for AR to deliver that utility. The Wimbledon Seer app provides a good example of what AR can do and highlights why AR could become one of mobile's killer apps.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Photo credit: &lt;a href="http://www.flickr.com/photos/epredator/"&gt;epredator&lt;/a&gt; via Flickr.&lt;/em&gt;&lt;/p&gt;</body-unformatted>
  <created-at type="datetime">2009-06-23T03:34:33+01:00</created-at>
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  <extract-formatted>&lt;p&gt;&lt;strong&gt;&lt;img alt="" height="112" src="http://farm3.static.flickr.com/2236/2440779981_12777b5056_m.jpg" style="margin-left: 5px; margin-right: 5px; float: right;" width="150" /&gt;Augmented reality (AR) could be the killer app mobile marketers have been looking for.&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;What is AR? Simple: the superimposing of computer-generated images or text on an image of the real world, as taken by the camera of a mobile phone.&lt;/p&gt;</extract-formatted>
  <extract-unformatted>&lt;p&gt;&lt;strong&gt;&lt;img style="margin-left: 5px; margin-right: 5px; float: right;" src="http://farm3.static.flickr.com/2236/2440779981_12777b5056_m.jpg" alt="" width="150" height="112" /&gt;Augmented reality (AR) could be the killer app mobile marketers have been looking for.&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;What is AR? Simple: the superimposing of computer-generated images or text on an image of the real world, as taken by the camera of a mobile phone.&lt;/p&gt;</extract-unformatted>
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  <learn-more-formatted>&lt;p&gt;Econsultancy has published a &lt;strong&gt;&lt;a href="http://econsultancy.com/reports/mobile-marketing-buyers-guide"&gt;Mobile Marketing Buyer's Guide&lt;/a&gt;&lt;/strong&gt; which is aimed at those who are investigating the market for mobile marketing platforms, with profiles of 14 leading suppliers and an analysis of market trends. See also our &lt;strong&gt;&lt;a href="http://econsultancy.com/reports/mobile-statistics"&gt;Mobile Statistics Compendium&lt;/a&gt;&lt;/strong&gt; for data, facts and charts relating to mobile.&lt;/p&gt;</learn-more-formatted>
  <learn-more-unformatted>&lt;p&gt;Econsultancy has published a &lt;strong&gt;&lt;a href="http://econsultancy.com/reports/mobile-marketing-buyers-guide"&gt;Mobile Marketing Buyer's Guide&lt;/a&gt;&lt;/strong&gt; which is aimed at those who are investigating the market for mobile marketing platforms, with profiles of 14 leading suppliers and an analysis of market trends. See also our &lt;strong&gt;&lt;a href="http://econsultancy.com/reports/mobile-statistics"&gt;Mobile Statistics Compendium&lt;/a&gt;&lt;/strong&gt; for data, facts and charts relating to mobile.&lt;/p&gt;</learn-more-unformatted>
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  <name>Is augmented reality a mobile killer app?</name>
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  <published-at type="datetime">2009-06-23T09:48:35+01:00</published-at>
  <slug>is-augmented-reality-a-mobile-killer-app</slug>
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  <updated-at type="datetime">2009-10-13T10:20:58+01:00</updated-at>
  <views-count type="integer">2661</views-count>
</blog-post>
