Last week, Adobe announced that it is abandoning Flash for mobiles and Flash for televisions.
It was a significant announcement that raised a lot of eyebrows, and led
some to question whether the end of Flash is near. One of Apple's
biggest fanboys even went so far as to declare the company's retreat
from mobile Steve Jobs' last triumph.
Adobe is expected to cease development of Flash Player for browsers on mobiles devices.
A blog post from the company outlined plans to focus on enabling Flash developers to package native apps with Adobe AIR for all major app stores.
Adobe announced this morning that it has acquired video advertising company Auditude.
Privately-owned Auditude operates a video advertising management and analytics platform aimed at publishers and media companies.
Deciding the right way to measure their social media investments is a top priority for the majority (56%) of marketing directors, according to a new study.
The Adobe survey, carried out by Vanson Bourne, polled 500 marketing directors in the UK, France, Germany, Italy, and Scandinavia, looking at the usage, measurement and attitudes to social media marketing across the continent.
For Adobe, the rise of mobile, and the iPhone and iPad in particular, has been bittersweet.
Yes, the company most recognizable to consumers for its Reader and Flash products, has plenty of new opportunities thanks to mobile, but exploiting them has required the company to look at a number of Plan Bs.
The primary reason: Apple doesn't like Flash. Adobe tried to persuade Apple that Flash isn't so bad, but that wasn't going anywhere, so the company has been increasingly betting its mobile future on other technologies, like HTML5.
Adobe launched its Digital Enterprise Platform last week as part of its goal of providing companies with a full suite of customer experience management (CEM) products in a multichannel age.
We have interviewed Kevin Cochrane, Adobe’s vice president of enterprise marketing, who talks about the increased focus on customer experience across a range of business sectors and explains why technology is only part of the equation.
The old adage "There's nothing new under the sun" might not seem applicable to the technology industry, where so much innovation takes place. But sometimes it is very applicable.
Case in point: Muse, a new online tool Adobe has launched which is supposed to make it easy to "design and publish HTML websites
without writing code."
Not sure why Apple hasn't permitted your awesome iPad app in the App
Store? Worried about developing an iPhone app using anything but
Rejoice. Yesterday Apple made a major, unexpected announcement: it's
going to be providing official guidelines "to help developers understand
how we review submitted apps" and it's also easing restrictions on the
tools developers can employ when developing for the iPhone/iPad.
In April, Apple CEO Steve Jobs explained in detail why consumers aren't
going to see Flash support on the iPhone and iPad. Long story short:
Adobe Flash "is no longer necessary." Although Apple's lack of support for Flash is often cited as an
iPhone/iPad drawback, Flash certainly isn't going to win a whole lot of
popularity contests either. But the question remains: is there a place
for Flash in the mobile market?
We may soon have an answer.
Apple's rise to the top of the tech world has been marked just as much
by controversy as it has by success in the mobile market. The company's
desire for control has made it a target for critics, and potentially
Apple attracted the spotlight when it implemented new rules that essentially killed Adobe's iPhone/iPad ambitions by making it clear that apps developed using Adobe's Packager for iPhone tool contained in the newest version Flash Professional would not make it into the App Store. And its dislike for Flash was made abundantly clear when the iPad was unveiled, sans Flash support.