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Who doesn't love a good success story and Draw Something is a perfect example of this. We first reported on it's phenomenal growth of 20 million downloads in five weeks and then saw as Zynga acquired OMGPOP, the maker of the app, for $200 million.

The team at Couchbase has put together an infographic showing the progression of Draw Something's growth and the number of servers it took to keep it going. 

As one of the fastest growing games in mobile to date, it's definitely a look at what going viral looks like and if you consider the cost of servers, how a rapid growth of this nature would need a rapid injection of additional investment.

Heather Taylor

Published 11 April, 2012 by Heather Taylor

Heather Taylor is the Editorial Director for Econsultancy US. You can follow her on Twitter, Google+ or Pinterest.

236 more posts from this author

Comments (1)



oh my, did they use amazon cloud services? cant believe the zero downtime...

over 4 years ago

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