First of all, watch this brilliant video from Zappar, which on its own is an example of how to do a cheap and very effective PR video. I was laughing while watching, partly due to the entertaining subject matter, but partly because I was so pleased to watch a video without an annoying part-time actor voiceover.
In my view this is the perfect use case for augmented reality, and here’s why.
It’s a great compromise
Kids need incentives to read. This, in effect, gamifies reading for kids, and whilst it might not be appropriate for Charles Dickens, it works brilliantly for oft-ignored children’s annuals.
It gets Zappar onto the phones of a key demographic
Ok, some kids might be using their parents’ phones to view this content. But those children that have and use their own phone will necessarily download Zappar’s app. Zappar thus gets access to consumers who are here for a good while, and perhaps will have limited user issues with adoption. This could be a great way to get the Zappar ball rolling on a bigger scale, if rolled out to more print.
Even though the engagement happens through the Zappar app, this is a good way to get users used to a brand’s content on their phone. So a Pedigree title, e.g. Annoying Orange (which, by the way, is brilliant, see below), suddenly becomes ripe for further publishing online or through a mobile app.
Many of the gripes around AR stem from its perceived impracticality. Here, the book will often be steady, on the floor in the home, and the user can easily interact with the app, without having to lean after a poster on an underground platform (for example).
Founder and MD of Zappar, Caspar Thykier, said:
We’re delighted to be partnering with Pedigree to bring these fantastic brands to life through this new initiative and a new sector for us. We’ve used our Zappar platform to bring an extra dimension to the Annuals sector in a way that has never been seen before. We can’t wait to see what kids make of discovering these hidden bits of bite-sized entertainment.